It has taken Ubisoft more than ten years to ship Skull and Bones, and the final game is doing very little to innovate on the idea of a pirate game. That might just change with Ubisoft’s latest idea, ...
There are specialist game controllers for the likes of flight sims, or driving games, of course - but what about sailing? Or rather piracy, we should say, because we just caught a glimpse of a ...
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