Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.
Ray tracing is a gee-wiz feature for the most powerful hardware out there, but you do need, well, powerful hardware in order to use it. Tricks like supersampling and frame generation can make it more ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. The new Opacity Micromaps (OMM) feature has ...
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"Groundbreaking performance improvements" — Microsoft introduces DirectX Raytracing 1.2
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
Ray tracing has become a new trend in PC gaming and other graphics-related tasks. Its demand for PCs is quite high, even for those with high-end graphics cards. For this reason, Microsoft has promised ...
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pull in a favour for Intel and include ray tracing in DirectX 11 specification, but we can now clearly say that this won’t happen. Larrabee, Intel’s mysterious discrete graphics project is supposed to ...
Use left and right arrow keys to seek audio. Microsoft has released a preview of Shader Model 6.10 in the new AgilitySDK 1.720-preview build. The update brings several changes, including tweaks to ...
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