Until just a couple of weeks ago, Autodesk’s Arnold Renderer had been designed entirely around rendering to the CPU, and as we’ve seen in previous performance reports, it scales well across the stack.
At one point, the absolute pinnacle of a high-performance computer was one with multiple GPU sockets, and two or more ...
With the announcement of AI and real-time raytracing in games, on next-gen Nvidia Volta graphics cards, you would be forgiven for thinking your current-gen GPU could soon be obsolete. But we're about ...
During its life leading up to KeyShot 9, Luxion’s popular design and rendering tool revolved its computation around the CPU, relying on the GPU only to push the image to the screen. Things have ...
Render lets developers outsource their GPU tasks on its blockchain. It’s becoming a popular option amid soaring GPU prices. But investors should pay close attention to the competitive headwinds. That ...
We will not peek at game performance with graphics cards for a change, instead, we'll be firing of three render compute solutions to see how they react towards the twenty graphics cards we fire fire ...
Over the past year or so, we have received a good number of request from the (semi) professional end-users out there that would like to see how GPUs perform in the realm of content creation. Obviously ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
Render Network is a peer-to-peer marketplace originally built on the Ethereum blockchain (it recently migrated to Solana). GPU owners can operate nodes to loan out and monetize their otherwise idle ...