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0:47
When you want to sculpt damage like scratches and dents on an object that was created procedurally (with modifiers), you’ll need to prepare a duplicate that’s easier to sculpt on. To do this, we use the Shrinkwrap and Multires modifier. Hard Surface course: ⇨ https://www.blendersecrets.org/ | Blender Secrets
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Mar 25, 2024
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